![]() These statistics prompt Stephen Loring, business development manager for Dimension Data Americas, to declare that "the most disconcerting statistics for contact centers revolve around agent attrition and absenteeism." In 1997, absenteeism hovered at 5 percent, while last year the rate was 11 percent - a staggering 120 percent increase. Even among the agents who aren't leaving, the absenteeism rate for them and their supervisors has also exploded over the past 10 years. New research from Dimension Data compares results from the first and 10th years of its Contact Center Benchmarking Report - and the results are staggering: The annual agent-attrition rate, which was just 14 percent in 1997, had catapulted by 2007 to a rate of 27 percent, marking a striking 93 percent increase. Nowhere is this more evident than in the contact center industry, where there has been an absolute exodus of agents in the past decade. If you can't get your employees or coworkers excited about working for you or with you, many of those uninspired workers are going to leave to find happiness (and a paycheck) elsewhere. Ivario says before getting all the loot he found outside to the others.Keeping employees motivated is important in any environment, whether it be in a roundtable discussion with executives, among battle-weary troops, or on the court with an underperforming basketball team. It will make us stronger and those abominations weaker. That way we can make this village safe and get rid of every potentially usefull thing for us. And while our smithy starts working we can get everything usefull from this town to our home. Maybe after one night of sleep so we can ask another magical blessing like the one we allready got for some people. So we could also bring first one cart to home and after that return. ![]() The less undead warriors there are here the better. The more weapons they have the more trouble our village will have. I do not wish that they get another chance to use it. The bonus being everything we collected and if possible the fire. One with our objective and one with a bonus. I am not that proficient with that I must admit, but it seems to me that you do not trap something like that. I think he was just smithing the iron here. If that levels you wait to level, I want to wait for you to get home to allow you to level. (heading off a lot of problems in the future) The party each recives 270 exp for the encounter, and an extra 250 exp for thinking on your feet to fight a foe you didn't expect. Malcovitch dies, finaly returning to whatever dark god spawned him and whatever foul afterlife awaits his kind of abomination.Ĥ0 x broad head arrows (deal slashing damage) (not really an issue, it fades after 1 min and you can sit there and wait it out) A unholy scream rips though the air.Įveryone but Aeon (anyone within 5 feet of Malcovitch). Holy water strikes the spirit solidly, and the shade flickers and the breaks apart into shards of darkness. There is a little moment of fear that floats across the spirits face as Aeon uncorks the vial and throws. Her hand fails to raech her target.Īeon takes the vial from Kaylee and looks Malcovitch in the eye. Kaylee draws a vial of holy water and casts a spell. The zombie body once more falls to the ground leaving a shadow standing, glareing at those who would dare tear him from the fleash. Ivario catches the perfect moment to strike and locks his jaws around Malcovitche's neck, tearing the back half of his spine from his rotting body. Malcovitch turns and faces Blythe, but Ivario is ready. Life surges into Aral, and he regains contiousness. "Die, you abomination!" He cuts deeply into Malcovitch dealing a massive amount of (DMG 15). Taking a step forwards, Blythe lashed out at the last zombie. She dodges, but you are all unsettled by a foe who will not fall. The last zombie punctuates that speach with a slash of his scythe at Kaylee. You will fall before the Endless Night, you will fall before the Neverborn!" You will fall before me, now or another day, but you will fall. "I am one of the chosen of the Endless Night. "You will have to do better than that to kill me, mortals." He gloats. A malicious grin splits his transparent face. She stands over her fallen ally and swings her sword with a mighty cry, cutting down Malcovitch.īut as his body falls a dark shadow lifts from his flesh. With a cry of defiance, Kaylee charges the leader of the zombies, praying that Pelor will aid her attack. Malcovitch turns and attacks his quick foe, but his sickle misses it's mark. (DMG 3) The zombie Malcovitch looks in shambles, but his dark eyes show no fear. Ivario then takes a hunk out of his leg while he is distracted. "Time for me to step in!" - he says, smiling. 6_Aeon steps to Malcovitch, spinning his staff on the way.
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